Saturday, April 9, 2016
Thursday, October 27, 2011
Final Fantasy VII - Original Sound Track(OST)
Info:
Final Fantasy VII Original Soundtrack is a soundtrack album containing musical tracks from the game, composed by Nobuo Uematsu and produced by Uematsu and Minoru Akao. It was originally released on February 10, 1997 through DigiCube and later reissued directly by Square Enix on May 10, 2004. The soundtrack spans 85 tracks over four discs and has a combined duration of 4:39:53. A limited edition was produced along with the original album, containing illustrated liner notes with several pictures of Uematsu's workspace and personal effects, various cut scenes and in-game screen shots from the game, and a discography.
The soundtrack covers a wide variety of musical genres, including rock, techno, orchestral, and choral, although the soundtrack as a whole is primarily orchestral. While many of the tracks were intended as background music, reviewers noted the emotional intensity of several tracks, especially "Aeris's Theme", which plays during a moment described as "the most shocking moment in video games,"and has been described as the most memorable song from the album. The song has become popular among fans, and has inspired various arrangements. Other notable tracks include "Main Theme of Final Fantasy VII". Themes from this track play during several other tunes from the soundtrack, such as "Words Drowned by Fireworks", to tie the soundtrack together.
The regular edition of the album reached #3 on the Japan Oricon charts, while the limited edition reached #19. Overall, the album sold 148,000 copies as of January 2010. The album was well-received by critics. Ben Schweitzer of RPGFan claimed that "for the most part, it's a diamond", with his primary complaint being the quality of the MIDI sound. He found the tracks to be "beautiful" and said that "One-Winged Angel" was "possibly the most innovative idea in the series' musical history". Patrick Gann of RPGFan concurred and found all of the soundtrack's tunes to be "memorable" and the Original Soundtrack to be "very worth the purchase". Philip of Square Enix Music Online, however, disliked the sound quality of the soundtrack and saw several tracks as "trivial", though he did note that Uematsu "has a flair for strong, memorable" pieces. In 2006, IGN ranked the album as the best Final Fantasy soundtrack to date and cited the "gripping" character themes and "One-Winged Angel" in particular as contributing factors. They also named "One-Winged Angel" as the best song from the entire Final Fantasy series.
Info:
The music for Final Fantasy VII was composed by Nobuo Uematsu. Instead of recorded music and sound effects for the game, Uematsu opted for MIDIs, using the PlayStation's internal sound chip. Final Fantasy VII was the first game in the series to include a track with digitized vocals, "One-Winged Angel", which has been described as Uematsu's "most recognizable contribution" to the music of the Final Fantasy series. Uematsu has said the soundtrack has a feel of "realism", which prevented him from using "exorbitant, crazy music".
The game's soundtrack was released on four Compact Discs. One of the most famous pieces from the soundtrack is "Aeris' Theme", which is most noticeably played after Aeris is killed by Sephiroth. It has become popular among fans, and has inspired several arrangements. A single-disc album of selected tracks from the Original Soundtrack and three arranged tracks, entitled Final Fantasy VII Reunion Tracks, was released separately. Piano Collections Final Fantasy VII, a piano arrangement of selected tracks, was released in 2003. Several tracks from the game have been remixed in subsequent Square productions, including Final Fantasy IX, Final Fantasy VII Advent Children, Crisis Core: Final Fantasy VII and Kingdom Hearts.
Video Game Front Cover:
Tuesday, October 25, 2011
Parasite Eve Origional Soundtrack
Yoko Shimomura composed the game's soundtrack including the main theme, "Primal Eyes". The ending vocal song "Somnia Memorias" is performed by Shani Rigsbee. The score met with great critical acclaim. It is known as one of her more original soundtracks, using influences from both opera and electronica. Shimomura states that she tried to compose "inorganic" music for the game, what she describes as "something unique" for the game's developer. A separate Parasite Eve Remixes album was also released, containing 10 tracks remixed from the original game by various artists. The idea for the work came from a simple suggestion to Shimomura that the game's music be remixed rather than rearranged."Somnia Memorias" was also included on the Square Vocal Collection in 2001.
Friday, September 9, 2011
Einhänder OST Review
Einhänder OST front-cover
Review:
The original Soundtrack to the Sony Playstation Video game Einhänder has a very Techno/Electro sound to it. The OST sometimes has ambient tracks or songs that start out with ambiance. It also incorporates subtle talking and 'world' vocals and Opera style vocals into some songs. A few tracks/songs contain choir and/or hip-hop style vocals.
Einhänder OST - Song: Shudder -
Info:
The music of Einhänder was composed by Kenichiro Fukui. The game was the first Square title to have a score from the techno/electro genre. Several tracks make use of subgenres of techno, such as progressive house, or other genres like hip hop, piano-based music or opera.The soundtrack of the game was published in Japan by DigiCube, a subsidiary of Square, on December 21, 1997, and was reissued by Square Enix on July 18, 2007, after DigiCube's bankruptcy. The final track, titled "Beginning", was also featured on Square Enix Music Compilation 2, a compilation album published on May 1, 2008 for members of the Japanese Square Enix website.
Einhänder
Video game-front-Cover:
Review:
The first video game music theme that I want to acknowledge is the main theme on the first Tomb Raider game. It can be described as synthesized chanting and harp and Oboe music. You can listen to it in the video below.
I really enjoyed this theme and the entire Tomb Raider game soundtrack. Excellent music that is split between a classical music feel and ambient music. Just place the original Tomb Raider game into a Cd player and it will play the entire soundtrack.
Original Sound Track (OST) Cover:
Info:
The music for Tomb Raider was composed by Martin Iveson and Nathan McCree. Other than most other games of the time, there wasn't a musical track playing constantly throughout the game; instead, limited musical queues would play only during specially-selected moments in order to produce a dramatic effect, such as enhancing tension during an action sequence or accompanying the discovery of a hidden secret. For the majority of the game, the only audio heard is action-based effects (e.g. footsteps or explosions), atmospheric sounds (like the roar of a nearby waterfall), and Lara's own grunts and sighs, all of which were enhanced because they weren't drowned out by music. The game uses a solo "Oboe" melody for the main theme. Variations of this main theme have been used throughout all of the Tomb Raider games. The symphonic sounds of the earlier games were created using Roland Corporation's Orchestral Expansion board for their JV series keyboards.
Tomb Raider Original Game Front-Cover:
The first video game music theme that I want to acknowledge is the main theme on the first Tomb Raider game. It can be described as synthesized chanting and harp and Oboe music. You can listen to it in the video below.
I really enjoyed this theme and the entire Tomb Raider game soundtrack. Excellent music that is split between a classical music feel and ambient music. Just place the original Tomb Raider game into a Cd player and it will play the entire soundtrack.
Original Sound Track (OST) Cover:
Info:
The music for Tomb Raider was composed by Martin Iveson and Nathan McCree. Other than most other games of the time, there wasn't a musical track playing constantly throughout the game; instead, limited musical queues would play only during specially-selected moments in order to produce a dramatic effect, such as enhancing tension during an action sequence or accompanying the discovery of a hidden secret. For the majority of the game, the only audio heard is action-based effects (e.g. footsteps or explosions), atmospheric sounds (like the roar of a nearby waterfall), and Lara's own grunts and sighs, all of which were enhanced because they weren't drowned out by music. The game uses a solo "Oboe" melody for the main theme. Variations of this main theme have been used throughout all of the Tomb Raider games. The symphonic sounds of the earlier games were created using Roland Corporation's Orchestral Expansion board for their JV series keyboards.
Tomb Raider Original Game Front-Cover:
Subscribe to:
Posts (Atom)